Lately, I've been doubting what I am doing. Mostly because of how hard game development is. So I went down a rabbit hole to find reasons to keep going. In this search, I stumbled upon this AI thing, ChatGPT, and asked why.
This is what I asked AI: (my prompt)
Give me some good reasons to develop and launch a 2d Skateboard video game for people that love Tony Hawk Pro Skater games in 3D.
This is what it answered:
There are several good reasons to develop and launch a 2D skateboard video game for people who love Tony Hawk Pro Skater games in 3D but want a 2D version. Here are some potential reasons:
Nostalgia: Tony Hawk Pro Skater games were hugely popular in the late 90s and early 2000s, and many gamers who grew up with those games have a strong sense of nostalgia for them. By creating a 2D skateboarding game that captures the spirit of the original Tony Hawk games, you can tap into that sense of nostalgia and appeal to a dedicated fanbase.
Accessibility: While the original Tony Hawk games were groundbreaking in terms of their 3D graphics and open-world environments, some players may find those elements overwhelming or disorienting. By creating a 2D skateboarding game, you can provide a more streamlined and accessible experience that is easier for some players to pick up and enjoy.
Retro appeal: In recent years, there has been a resurgence of interest in retro-style video games, particularly those that pay homage to classic games from the 80s and 90s. By creating a 2D skateboarding game that evokes the look and feel of classic arcade games, you can tap into this trend and attract players who are looking for a nostalgic gaming experience.
Creative freedom: Developing a 2D skateboarding game allows for a lot of creative freedom in terms of art style, level design, and gameplay mechanics. By working within the constraints of a 2D environment, developers can come up with new and innovative ways to simulate the experience of skateboarding and create a unique gaming experience that stands out from other skateboarding games.
Overall, developing and launching a 2D skateboard video game that appeals to fans of the original Tony Hawk Pro Skater games could be a smart move for developers who want to tap into nostalgia, accessibility, retro appeal, and creative freedom.
I personally liked AI’s answer. It reminded me why I am doing what I am doing. Not only want to finish something hard, but I also remember those days in the coach with my friends playing on a PlayStation and feeling that we where all pro skaters. This feeling is what I feel every time I am working on the game, and it’s also why I keep going!